Toxicity In CS:GO
Toxicity In CS:GO
Toxicity has been a problem plaguing the online gaming community for some time now. It first became apparent to me during my League of Legends years. Right at the early stages of League, there was a growing issue with toxic players. You know, the kind of people that deliberately go out of their way to make everyone else's experience suck. These people aren't happy until they get a rise out of someone, or better yet, the entire team. Five years down the line and that toxicity has spread, almost like a plague, across a number of different online communities, one of which being CS:GO.
I think the main question everyone asks is why? Surely you play games such as League of Legends and CS:GO because you're competitive in nature. You love to WIN. So why do these people deliberately throw, or at the very least, make it more difficult for their team to win? The simple answer is: because they can. The problem with the internet in general is that it creates the illusion of anonymity. You may be good old Billy Billington in real life, but on the internet, you're nobody. At least on the face of things. These toxic players probably have various things going on in their life. Bullying, family issues, school grades. This anonymity allows them to stop being Billy Billington, the guy who's parents just got divorced, and allows him to be Trolly McTrollington. He can do what he wants, be who he wants. And for some reason, he wants to be a douche bag. The point is, I don't look at trolls and feel an undying sense of anger. I feel empathy. Whatever has driven this person to behave like this I'm sure is more important that one loss on a video game, right?
Now I hate to sound cliché, but there is one important thing you can do to combat toxic players. The mute button is there for a reason, and the best thing you can do against these kinds of players is use it. Forget the valuable communication argument. If these players wanted to win at all and provide assistance to their teammates, they wouldn't have behaved the way they did. Silence them. This way, you won't be tempted to retort and give them exactly what they want. From my experience, when toxic players get no rise from anyone, they get bored. And seeing as they now have to spend up to an hour on a game, they realise they may as well try and win. Besides if you notice a player starts trying, you can always unmute him later in the game. Don't inform them of your actions, but simply see if they've improved their behaviour. And above all else, make sure you report these people. Family issues or not, these people sometimes just need a break from the game.